Runescape Old School Content Poll 54

07/06/2017

This week we look at increasing the viability of the normal spellbook, improving the Preserve prayer, introducing upcoming balance changes, all in addition to a host of other polled content.

Improvements to F2P

There have been calls to make Zamorak robes available to F2P players to fill a gap in magic equipment. We'd like to make monks of Zamorak drop Zamorak robes. This would make the robes accessible to F2P players, as they can be found in two F2P locations: the Asgarnian Chaos Temple and in Varrock Palace.

Question: Should Zamorak robes (top and bottom) be added to the of monks of Zamorak?

Currently the only method of re-obtaining the amulet of accuracy when the quest reward is lost is though trade. We'd like to offer Wizard Mizgog more stock, which he'd trade for a set of magic beads (black, red, yellow, white).

Question: After completion of Imp Catcher should Wizard Mizgog offer an amulet of accuracy in exchange for a set of magic beads (black, red, yellow, white) following completion of Imp Catcher?

In recent weeks there have been calls for Castle Wars to be made accessible within F2P. This was met with a very positive reaction, and so we'd like to offer the chance for this to become a reality. We'd like to add a portal Clan Wars would which teleport players to the Castle Wars lobby. All exits to Members-only areas would be sealed.

Question: Should Castle Wars be made available to F2P players? A teleport will be added to Clan Wars, and all exits to Members-only areas would be sealed.

Question: If Castle Wars is added to F2P, should Halos be made available to F2P players in exchange for Castle Wars Tickets?

Preserve Prayer

Whilst the niche mechanic behind the prayer offers a useful benefit, at present the Preserve prayer is largely under-utilised. To remedy this we'd like to increase the boost offered by the prayer to 50%, and lower the rate at which it consumes prayer points to 3 points per minute.

Question: Should the Preserve prayer be improved so that boosted stats last 50% longer? This is an increase on it's current 20% rate.

Question: Should the Preserve prayer’s drain rate be decreased to 3 points per minute? This is a decrease its current 5 points per minute drain rate.

Desert amulet 4

Since the introduction of pools within Player-Owned-Houses we've noticed that Nardah isn't quite the attractive destination it once was. With this in mind we'd like to offer unlimited teleports to the Slayer task-only Kalphite cave via the Desert amulet 4.

Question: Should the Desert amulet 4 offer unlimited teleports to the task-only Kalphite cave?

Binding spells

The ability to restrict the movement of other players is a core mechanic in PvP. We'd like to suggest two changes to the normal spell book which should improve its viability in combat.

We'd like to introduce a new spell, called Shackle, to the normal spell book. In essence it's a stronger version of Entangle. It will require level 92 Magic, and 5 Nature runes, 6 Earth runes, and 6 Water runes. It will bind players to the spot for 20 seconds, which is equal to the duration of being frozen by Ice Barrage.

The second change we'd like to offer is one which was recently made to Seasonal Deadman Mode. A change was made to the Protect Magic protection prayer which no meant that it no longer halved the duration of the Bind, Snare, and Entangle spells. We'd like to offer the chance to see this change implemented in the main game too. Note that if Shackle is added to the game it would also apply to this spell.

Question: Should a new binding spell, Shackle, be added to the normal spellbook? It will require level 92 Magic, and 5 Nature runes, 6 Earth runes, and 6 Water runes. It will bind players to the spot for 20 seconds, which is equal to the duration of being frozen by Ice Barrage.

Question: Should Protect Magic cease to halve the duration of binding spells in ordinary Old School RuneScape? This change was recently implemented in Seasonal Deadman Mode.

Puro-Puro

Pushing through the magical wheat found on Puro-Puro currently grants 2 Strength xp. We'd like to offer the players the ability to toggle whether or not to receive this xp.

Question:Should a toggle option be added to allow players to opt out of receiving Strength xp when pushing through wheat on Puro-Puro? Pushing through the magical wheat found on Puro-Puro currently grants 2 Strength xp.

Magic skillcape perk

The Magic skillcape currently offers a single spellbook swap each day. We'd like to bolster this perk by offering unlimited spellbook changes, but only as long as you're stood within a bank.

Question: Should the Magic skillcape perk be improved to allow unlimited spellbook changes? The perk would be unlimited only as long as you're stood within a bank.

Blast Mine

Since the release of the Blast Mine there have been requests to add an overlay, similar to that in the Motherlode Mine, which details the number

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