06/01/2014
Legacy Mode and Combat Improvements Beta
Free players and members
Legacy Mode is a way of playing the modern game but with a traditional look and feel, without the need to learn the new combat system. It includes the old resizable and fixed-window interfaces, ability-less combat and life points back to a max of 990 - all while allowing access to the latest RuneScape content.
This update is more than just Legacy Mode though. It comes with improvements to all combat modes: the reintroduction of Special Attacks, critical chance reverting to strength bonuses and a return to the ‘138’ combat level formula - as voted by you earlier this year.
As you get stuck into the beta, we'll be listening to your feedback to make sure you’ve got the best of both worlds.
With Legacy, we want to offer a combat mode that will be immediately recognisable to those who didn’t get along with EoC, so help us by getting involved with the beta once it’s available.
The Mighty Fall
Members only, Master-level quest.
Our newest Master quest, The Mighty Fall, pitches you into a tournament on Yu'biusk - fighting in Bandos's name.
Zanik, Bork, General Graardor and others are all involved, and all have stakes in the outcome of the battle. It’s here that the goblins, trolls and ogres hope to find a new purpose, and perhaps a new leader.
The quest's bursting with boss battles, each pushing you to the limit. You’ll have to master your melee skills and a brand-new two-handed weapon.
The requirements are mighty. Ready yourself for mortal combat with the following:
Attack 79
Strength 79
Constitution 78
Defence 72
Slayer 69
The Chosen Commander
Missing, Presumed Death
My Arm's Big Adventure
Defeat Bork
Yelps will be taking part in this game of death, thanks to your votes in the Power to the Players poll. Will he be fortunate, or will you send him squealing to the Underworld?
Skillchompas
Members only, new skill training methods.
Skillchompas are furry skilling bombs to be used when training Mining, Fishing, Woodcutting and Divination! Just throw them at your chosen skilling spot and get ready to reap the rewards.
Just don't look into their sad skillchompa eyes as you throw them - they want to explode. Honestly.
The Road to Elf City and Elf Graphical Improvements
Members only, summer membership offer and area improvements
The gates of Prifddinas - the Elf City - open this autumn, and skilling up to earn entry is quite the journey.
Take advantage of our Summer Special membership offer and get an XP-boosting aura, and a crystal amulet awards bonus XP in the necessary skills.
The amulet can also fill your pockets with elder tree seeds and crystal motherlode shards - resources that will be useful once Prifddinas opens.
All this comes with three months' membership at up a 25% discount, or for just five Bonds. Visit our Summer Special page for more details.
Note that if you're a 12-month-long member or Gold Premier Club member already, you'll have received the aura and amulet at no additional cost.
To get into the Elf City, you will need to complete the elf quest series, including the upcoming Grandmaster quest: Plague's End, which is coming in a future month.
In preparation, we'll be giving the elven environments a wonderful, crystal-like sheen this month. This includes the Underground Pass, Lletya, the Iorwerth Camp and Temple of Light. Isafdar has never looked so good.
The skills and quests that will be required for this summer's Elf Quest and City are:
Agility 75
Construction 75
Crafting 75
Dungeoneering 75
Herblore 75
Mining 75
Prayer 75
Ranged 75
Summoning 75
Woodcutting 75
Catapult Construction
Within the Light
Improve those skills, complete the quests and get on the road to the Elf City!
If you haven't already, be sure to take a look at our Elf City design documents, and listen to our podcasts. Keep an eye on the news for more details of the journey to Prifddinas.